University: Technical University of Košice
Faculty: Faculty of Electrical Engineering and Informatics
Department: Department of Computers and Informatics
Course Number: 26000646 Course Name: Modeling and Prototyping of Systems
Type, scope and method of learning activities:
Course Type: Lecture, Laboratory exercise
Recommended scope of the course content (in hours):
Full-time study (hours per week): 2,2
Part-time study (hours per semester): ST 26,26
Study Method: Attendance
Number of credits: 6
Recommended semester of study: ST
Recommended semester Study programme Study grade Study Method
1.rok ST Cybersecurity (KB_Ing_D_sk)
Informatics (INF_Ing_D_sk)
Computer Modelling (PM_Ing_D_sk)
Informatics (INF_Ing_D_en)
Level of study:
Course completion requirements:
Assessment and completion of the course: Credit test and examination
Continuous assessment: Student passes the continuous assessment and receives credits when he or she meets the requirement to obtain at least 21% out of 40%.
tests, essay, project
Final assessment: Student passes the final assessment and passes the examination when he or she meets the requirement to obtain at least 31% out of 60%.
final test, exam
Overall assessment: Overall assessment is the sum of the assessments obtained by students in the assessment period. The overall result is determined in accordance with the internal regulations of the Technical University in Košice. (Study Regulations, the internal regulation principles of doctoral studies)
Learning outcomes:
The aim of the course is to expanding knowledge and practical skills in the design, prototyping and implementation of information systems. Content is focused on the benefits the combination of abstract models and prototypes in various software processes using CASE systems and using systems for rapid application development (RAD).
Brief course content:
1. Prototypes and their purpose.
2. Dimensions of prototypes.
3. Process of effective prototyping.
4. Planning prototyping - Verification of requirements and definition of tasks, specification of content and level of precision prototype.
5. Specification of prototyping - characteristics.
6. Specification of prototyping - methods, tools and strategies.
7. Selected methods and tools for prototyping.
8. Modeling and prototyping the user interface.
9. Visual design and control of interaction.
10. Modeling and prototyping of data base.
11. Modeling and prototyping of services of information systems.
12. Presentation of essays.
13. Presentation of projects.
Recommended Reference Sources:
1. Arnowitz,J., Arent,M., Berger,N.: Effective Prototyping for Software Makers. 2007, Published by Elsevier, Inc. 2007,ISBN-10: 0120885689.
2. Sommerville, Ian: Software Engineering. Seventh Edition. Addison Wesley. 2004Schach, S.,R.: Classical and Object-Oriented Software Engineering With UML and C++. Mc Graw-Hill 1998, ISBN 0-07-116761-7.
Recommended optional program components:
Languages required for the course completion:
Course assessment:
Total number of students assessed: 476
  A B C D E FX  
  24% 43% 22% 4% 1% 6%  
doc. Ing. Zdeněk Havlice, CSc.
doc. Ing. Csaba Szabó, PhD.
Last modified: 31.08.2023
Approved by: person(s) responsible for the study program