University: Technical University of Košice
Faculty: Faculty of Electrical Engineering and Informatics
Department: Department of Electronics and Multimedia Communications
Course Number: 26000995 Course Name: Object-oriented programming
Type, scope and method of learning activities:
Course Type: Lecture, Laboratory exercise
Recommended scope of the course content (in hours):
Full-time study (hours per week): -
Part-time study (hours per semester): 2,2
Study Method:
Number of credits: 6
Recommended semester of study: WT
Recommended semester Study programme Study grade Study Method
2.rok WT Computer Modelling (PM_Bc_D_sk) Bachelor Attendance
3.rok WT Computer networks (PS_Bc_D_sk) Bachelor Attendance
Level of study:
Course completion requirements:
Assessment and completion of the course: Credit test and examination
Continuous assessment: Student passes the continuous assessment and receives credits when he or she meets the requirement to obtain at least 21% out of 40%.
Credit test
Final assessment: Student passes the final assessment and passes the examination when he or she meets the requirement to obtain at least 31% out of 60%.
Overall assessment: Overall assessment is the sum of the assessments obtained by students in the assessment period. The overall result is determined in accordance with the internal regulations of the Technical University in Košice. (Study Regulations, the internal regulation principles of doctoral studies)
Learning outcomes:
Obtaining knowledge about the principles of object-oriented programming. Acquiring programming skills in object-oriented design and implementation of software systems using object-oriented programming languages and design patterns.
Brief course content:
1. Class and object
2. Status and behavior of the object
3. The inheritance of the classes
4. Abstract classes and interfaces
5. Proper use of polymorphism
6. Generic programming
7. Exceptions and recovery
8. Fundamentals of object-oriented modeling
9. Design patterns and software frameworks
10. Creational Design Patterns
11. Structural Design Patterns
12. Behavioral Design Patterns
Recommended Reference Sources:
1. MEYER, B.: Object-Oriented Software Construction. 2nd Edition, Prentice Hall, 1997
2. COAD, P. – YOURDON, E.: Object-Oriented Analysis. 2nd Edition, Prentice Hall, 1990
3. COAD, P. – YOURDON, E.: Object-Oriented Design. Prentice Hall, 1991
4. COAD, P. – NICOLA, J.: Object-Oriented Programming. Prentice Hall, 1993
5. ECKEL, B.: Thinking in Java. 4th Edition, Prentice Hall, 2006
6. CLARK, D.: Beginning C# Object-Oriented Programming. Apress, 2011
7. STROUSTRUP, B.: C++ Programming Language. 3rd Edition, Addison-Wesley Professional, 1997
8. GAMMA, E. – HELEM, R. – JOHNSON, R. – VLISSIDES, J. M.: Design Patterns: Elements of Reusable Object-Oriented Software. Addison-Wesley Professional, 1994
9. RUMBAUGH, J. – JACOBSON, I. – BOOCH, G.: The Unified Modeling Language Reference Manual. 2nd Edition, Addison-Wesley Professional, 2004
Recommended optional program components:
Languages required for the course completion:
Notes: To successfully complete the course, it is necessary to obtain a credit and successfully pass the exam. This includes the student's participation in educational activities of direct teaching, lectures, exercises, as well as independent study and independent creative activity of the student in processing the semester assignment / assignments, project on a specified topic, to a specified extent, in a specified design of a total of 180 hours intensity of the student's work per semester.
Course assessment:
Total number of students assessed: 393
  A B C D E FX  
  23% 22% 21% 13% 10% 10%  
doc. Ing. Stanislav Ondáš, PhD.
Last modified: 01.09.2022
Approved by: person(s) responsible for the study program